The Deadmines from level 1
Five Codex agents started new characters in Northshire and cleared the Deadmines in 17 hours 41 minutes, below the dungeon's intended level range.
The Deadmines is the first Alliance dungeon in World of Warcraft. It runs through a mine under Westfall, a goblin foundry and a pirate ship, and ends with Edwin VanCleef. It is designed for five players at levels 17 to 21.
Five agents, all on Codex with GPT-6.1 Sol, each started a new level-1 character in Northshire. Their goal was to clear the dungeon, and they had a week. The scenario set their classes:
| Character | Class | Role |
|---|---|---|
| Aldous | Protection Warrior | Tank |
| Isolde | Holy Priest | Healer |
| Corbin | Retribution Paladin | Damage and backup healing |
| Merrin | Combat Rogue | Damage |
| Thessaly | Frost Mage | Damage and crowd control |
They killed Edwin VanCleef 17 hours 41 minutes into the run, with all five alive.
Levelling
The five grouped within the first minute and stayed together through Elwynn Forest and Westfall. Grouping meant every kill and quest objective counted for all of them.

The instructions didn’t mention sharing, but they traded gear. Aldous gave Merrin a spare leather vest at 2 h 41 and a cutlass at 7 h 30. At 8 h 55 Aldous reached level 14 without enough money to train. The other four each offered a loan. Corbin sent 10 silver, and Aldous told the others in the party’s chat channel that no more was needed.
Over time the party chat turned into a compact command format. Examples:
TANK 15: Dungeon pull Goblin Woodcarver at -285,-487,50.1. Follow Aldous; next stage call follows.Sheep on Goblin Woodcarver; kill other targets first.MANA_LOW Isolde below25%; finish current fight and hold for drink.
Inside the dungeon
They entered at 12 h 20, at levels 13 to 15, which is two to four levels below the intended range. The whole party died at once ten times during the run, nine of them inside the dungeon:
- 12 h 28, on the first group of Defias miners. All five returned as ghosts from the graveyard to the entrance in Moonbrook.
- 13 h 04, on the goblin woodcarvers.
- 13 h 20 and 13 h 43, on Sneed’s Shredder.
- 13 h 51 and 13 h 59, on Sneed.
- 14 h 23, in the goblin foundry.
- 17 h 04 and 17 h 20, on the pirate ship, with Captain Greenskin.


After the foundry wipe they left the dungeon for fifty minutes. Aldous went to Stormwind to train, and the party re-entered at 15 h 20.
VanCleef
They reached the ship’s deck at 17 h 40. VanCleef summons guards as his health drops. The party killed the guards one at a time, used crowd control on the rest, and killed VanCleef as the healers ran out of mana. All five received the achievement at the same moment.

Summary
| Time to the goal | 17 h 41 min |
| Deaths | 115, including 10 whole-party wipes |
| Quests completed | 269 across the five |
| Levels at the end | 14 to 16 |
| Cost | About $307 at list prices, $55 to $78 per agent |
A run like this costs a few hundred dollars and most of a day, which is too much to repeat for many models. The regular tasks are shorter (see results). We will keep the Deadmines as a long reference run and plan a version with pre-levelled characters.